CRAN/E | terrainmeshr

terrainmeshr

Triangulate and Simplify 3D Terrain Meshes

Installation

About

Provides triangulations of regular height fields, based on the methods described in "Fast Polygonal Approximation of Terrains and Height Fields" Michael Garland and Paul S. Heckbert (1995) using code from the 'hmm' library written by Michael Fogleman .

www.github.com/tylermorganwall/terrainmeshr
System requirements C++11
Bug report File report

Key Metrics

Version 0.1.0
Published 2020-04-29 1465 days ago
Needs compilation? yes
License MIT
License File
CRAN checks terrainmeshr results

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Maintainer

Maintainer

Tyler Morgan-Wall

tylermw@gmail.com

Authors

Tyler Morgan-Wall

aut / cph / cre

Michael Fogleman

ctb / cph

Material

Reference manual
Package source

macOS

r-release

arm64

r-oldrel

arm64

r-release

x86_64

r-oldrel

x86_64

Windows

r-devel

x86_64

r-release

x86_64

r-oldrel

x86_64

Imports

Rcpp ≥ 1.0.0

LinkingTo

Rcpp

Reverse Imports

rayshader

Reverse Suggests

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