CRAN/E | unifir

unifir

A Unifying API for Calling the 'Unity' '3D' Video Game Engine

Installation

About

Functions for the creation and manipulation of scenes and objects within the 'Unity' '3D' video game engine (). Specific focuses include the creation and import of terrain data and 'GameObjects' as well as scene management.

Citation unifir citation info
docs.ropensci.org/unifir/
github.com/ropensci/unifir
Bug report File report

Key Metrics

Version 0.2.4
R ≥ 3.5.0
Published 2024-02-01 96 days ago
Needs compilation? no
License MIT
License File
CRAN checks unifir results

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Last 90 days 1.359 +11%
Last 365 days 4.583 +6%

Maintainer

Maintainer

Michael Mahoney

mike.mahoney.218@gmail.com

Authors

Michael Mahoney

aut / cre

Will Jones

rev

(Will reviewed the package (v. 0.2.0) for rOpenSci, see <https://github.com/ropensci/software-review/issues/521>)

Tan Tran

rev

(Tan reviewed the package (v. 0.2.0) for rOpenSci, see <https://github.com/ropensci/software-review/issues/521>)

Material

README
NEWS
Reference manual
Package source

Vignettes

unifir 103 - Using Assets
unifir 102 - A developer's guide
unifir 101 - A user's guide

macOS

r-release

arm64

r-oldrel

arm64

r-release

x86_64

Windows

r-devel

x86_64

r-release

x86_64

r-oldrel

x86_64

Old Sources

unifir archive

Depends

R ≥ 3.5.0

Imports

glue
methods
proceduralnames
R6
utils

Suggests

terrainr
covr
knitr
lintr
pkgdown
rmarkdown
styler
testthat ≥ 3.0.0
terra
sf

Reverse Imports

terrainr